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Home / Projects / Stockey / Case Study 02
Inside the Case Study

Every section, explained.

7 working sections inside POS System — each one a screen we designed, built and tested in the live system.

01 / 07 POS Sales Terminal
Section 01

POS Sales Terminal

A touch-first sale screen designed for speed — products on the left, cart on the right, single-tap quantity adjusts, and a hot payment bar pinned to the bottom. Built to open, close and reconcile a sale in fewer taps than the next-tab competitor.

  • Touch-first product grid with quick search
  • Cart with single-tap quantity & remove
  • Hot payment bar (cash, card, mixed tender)
  • Print or e-mail receipt on close
02 / 07 POS Sessions
Section 02

POS Sessions

Every cashier opens a session at start of shift and closes it at end of shift — with declared cash float, sold totals, and a printable session-summary report ready for the till reconciliation envelope.

  • Cashier opens a session with declared float
  • Sales, refunds & voids tallied live
  • Session-close report with cash variance
  • Reconciles to the admin cash account
03 / 07 Multi-Branch Sessions
Section 03

Multi-Branch Sessions

A back-office view of every open and closed session across every branch — so head office can see the floor in real time, audit variance, and approve high-value voids before they post.

  • Live view of every session across branches
  • Drill-down to per-cashier transactions
  • Variance flags surfaced automatically
  • High-value void approval workflow
04 / 07 Discounts
Section 04

Discounts

A flexible discount engine — flat amount or percentage, line-level or order-level, with manager-override authorisation thresholds and a full audit trail of who discounted what, when and why.

  • Flat or percentage discounts
  • Line-level or order-level scope
  • Manager-override above configurable thresholds
  • Audit trail of every discount applied
05 / 07 Coupons
Section 05

Coupons

A campaign-grade coupon system with codes, usage caps, expiry windows, and per-customer redemption limits — redeemable both at the POS and on the public storefront.

  • Campaign codes with caps and expiry
  • Per-customer redemption limits
  • Stackable / non-stackable rules
  • Redeemable at POS and on the storefront
06 / 07 Loyalty Points
Section 06

Loyalty Points

A configurable loyalty engine — earn points on every qualifying sale, redeem against future orders, and surface customer balances right at the till so cashiers can prompt the upsell.

  • Configurable earn rules per product or category
  • Redemption at the POS & storefront
  • Customer balance visible to the cashier
  • Tier system (silver / gold / platinum)
07 / 07 Returns
Section 07

Returns

A clean returns flow that ties back to the original order — partial or full, refund to original tender or store credit, with stock automatically restocked and accounting journals posted.

  • Returns tied to original order
  • Partial or full refund support
  • Refund to original tender or store credit
  • Auto-restock + auto-posted accounting journals
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